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							- cmake_minimum_required(VERSION 3.14)
 
- project(runner LANGUAGES CXX)
 
- # Define the application target. To change its name, change BINARY_NAME in the
 
- # top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
 
- # work.
 
- #
 
- # Any new source files that you add to the application should be added here.
 
- add_executable(${BINARY_NAME} WIN32
 
-   "flutter_window.cpp"
 
-   "main.cpp"
 
-   "utils.cpp"
 
-   "win32_window.cpp"
 
-   "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
 
-   "Runner.rc"
 
-   "runner.exe.manifest"
 
- )
 
- # Apply the standard set of build settings. This can be removed for applications
 
- # that need different build settings.
 
- apply_standard_settings(${BINARY_NAME})
 
- # Add preprocessor definitions for the build version.
 
- target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
 
- target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
 
- target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
 
- target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
 
- target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
 
- # Disable Windows macros that collide with C++ standard library functions.
 
- target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
 
- # Add dependency libraries and include directories. Add any application-specific
 
- # dependencies here.
 
- target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
 
- target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
 
- target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
 
- # Run the Flutter tool portions of the build. This must not be removed.
 
- add_dependencies(${BINARY_NAME} flutter_assemble)
 
 
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